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Recent Game Reviews

3 Game Reviews

Not bad

Though not much strategy at start of the tech tree. Some kind of multiple units selection & move would be nice(though not possible with the current ruleset , I guess ^^).

Fallout's music is awesome, yes - but using it in a game with ads and sponsorship? That's not nice, is it?

Interesting concept

Combining whack-a-mole with a rts is sure novel, but you need to tweak this design a lot more. I had to be constantly concentrated on the middle and the bottom of the screen. But because the units battle took place on the sides, I couldn't really say which units were effective or why were they dying. Thus, I had no idea which buildings I should build to gain an edge. Maybe the clicking should have a cooldown, so while I wait for the next click-attack, I can watch how my units perform. Plus, building screen lacked information on current mana usage(it should be easier to manage mana generally).

Graphics are nice, so is setting, music and sound. It's innovative(I hope).
You tried and maybe the sequel will work.

Solid platformer.

Nice platformer. Graphics are great and while inspired by Mario, arists brings his own (awesome) style . No glitches, no lag, the game generally works as it should. Throwing SMB2 style is rather rare in flash. Levels are nonlinear, that's cool. However, after the brilliant level design(and control) of New Super Mario Bros this game is just kinda boring. I came to the 2-something level and just stopped playing. Normal platformers can't satisfy me. ^^

Oh, and Maria seems to float in mid-air, which is kinda strange without an umbrella(if the princess in SMB2 had one, I don't remember).

Well, I seems like you've put much effort into this one, so 4/5.

Age 32, Male

Poland

Joined on 1/31/09

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